Funny.

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Perspective Part.2

There are hosts of references that use fov, aspect, far, near to discribe the Perspective Projection Matrix.

The four parameters represent respectively:

fov: field of view

aspect: aspect ratio

far: far plane

near: near plane

Here we use the vertical FOV, and transform those to previous parameters, t, b, l, r, n, f.

perspective-projection2

Eventually, the previous formula is transformed into:


Perspective Projection Derivation part.2
http://example.com/2022/11/04/perspective_projection_part_2/
Author
mistgc
Posted on
November 4, 2022
Licensed under